#include "MrpcController.h"
void MrpcController::Reset(){
    isfail = false;
}

bool MrpcController::Failed() const{
    return this->isfail;
}

std::string MrpcController::ErrorText() const{
    return this->fail_text;
}

void MrpcController::SetFailed(const std::string& fail_text){
    this->isfail = true;
    this->fail_text = fail_text;
}
